D2 Combat
- Chomaron Paladash
- Posts: 306
- Joined: Tue Dec 22, 2020 8:44 pm
Re: D2 Combat
I'm game for fighting some Trandoshans 
Karkarodon • Bounty Hunter • Teeth • Pilot of the Salky Hound • Shark > Lizard • Synergised
Equipment: Padded armour, Big Ol' Rifle, Belt Pouch (Stim Pack), Stim packs, Energy Pack, Datapad, Tracker goggles, Sporting Electrobinoculars, Swanky scarf.
Equipment: Padded armour, Big Ol' Rifle, Belt Pouch (Stim Pack), Stim packs, Energy Pack, Datapad, Tracker goggles, Sporting Electrobinoculars, Swanky scarf.
Re: D2 Combat
I think it should be fine.
GM • Star Fox • Cunning As A Fox • Artisan • Sith • Experienced
- Vys Quo'bari
- Posts: 175
- Joined: Sat Dec 26, 2020 11:54 pm
Re: D2 Combat
I'm more than happy to be the 4th. I've got some tricks up my sleeve
Umbaran ☆ Scoundrel ♡ Convincing Demeanor ♤
◇ Entrancing Gaze ♧ Unbelievably Lucky
Gear: Trenchcoat, Scanner Goggles, Appraiser's Eye, Sabacc Deck, Fred the Monkey-Lizard
Art by: Kim Stramat
◇ Entrancing Gaze ♧ Unbelievably Lucky
Gear: Trenchcoat, Scanner Goggles, Appraiser's Eye, Sabacc Deck, Fred the Monkey-Lizard
Art by: Kim Stramat
Re: D2 Combat
Tricksy!
Natural-Born Flier | Mandalorian | Plucky | Easily Ruffled | JETPACK! | Description
Notable gear: Armor with Mandalorian stylings, fancy blaster rifle, JETPACK!
Notable gear: Armor with Mandalorian stylings, fancy blaster rifle, JETPACK!
Re: D2 Combat
Tricksy!
Natural-Born Flier | Mandalorian | Plucky | Easily Ruffled | JETPACK! | Description
Notable gear: Armor with Mandalorian stylings, fancy blaster rifle, JETPACK!
Notable gear: Armor with Mandalorian stylings, fancy blaster rifle, JETPACK!
Re: D2 Combat
Ghost instructions for this fite:
I might try my dumb idea of flying away with the Sullustan superman-style before the "bonus" clock runs out. When generally fighting:
Defense: 0/0
Soak: 5
Jetpack: Silhouette 1, Speed 2, Handling 0, System Strain 0/3
Pools:
Shooting: 1eP+4eA+1eB, plus one advantage on a success (Bantha’s Eye), Range: Long, Damage 9, crit 2, Accurate 1 (included)
Piloting: 2eP+3eA, ignore penalties for terrain
General MO - Use action to pew pew, double maneuver each turn so that I’m pew pewing with the lowest possible difficulty and they are shooting back with the highest (or I’m just out of range). The exact order may vary, the important thing is to not be grounded with 4+ system strain (so if jetpack strain is 2 or more, shoot first to fish for advantages), followed by not being shot (end turn far away) followed by shooting (be at short range for the attack action).
Advantage priority: manage jetpack system strain (Jetpack Mastery), my strain, do crits, in that order.
Oh no can't jetpack: If I can’t actually use jetpack to avoid getting shot at super well due to space constraints, or if my buddies are drawing all the fire, take cover and put “give myself defense” (if 3 adv) or “give attackers setbacks” at the top of the list, instead of managing strain.
I might try my dumb idea of flying away with the Sullustan superman-style before the "bonus" clock runs out. When generally fighting:
Defense: 0/0
Soak: 5
Jetpack: Silhouette 1, Speed 2, Handling 0, System Strain 0/3
Pools:
Shooting: 1eP+4eA+1eB, plus one advantage on a success (Bantha’s Eye), Range: Long, Damage 9, crit 2, Accurate 1 (included)
Piloting: 2eP+3eA, ignore penalties for terrain
General MO - Use action to pew pew, double maneuver each turn so that I’m pew pewing with the lowest possible difficulty and they are shooting back with the highest (or I’m just out of range). The exact order may vary, the important thing is to not be grounded with 4+ system strain (so if jetpack strain is 2 or more, shoot first to fish for advantages), followed by not being shot (end turn far away) followed by shooting (be at short range for the attack action).
Advantage priority: manage jetpack system strain (Jetpack Mastery), my strain, do crits, in that order.
Oh no can't jetpack: If I can’t actually use jetpack to avoid getting shot at super well due to space constraints, or if my buddies are drawing all the fire, take cover and put “give myself defense” (if 3 adv) or “give attackers setbacks” at the top of the list, instead of managing strain.
Natural-Born Flier | Mandalorian | Plucky | Easily Ruffled | JETPACK! | Description
Notable gear: Armor with Mandalorian stylings, fancy blaster rifle, JETPACK!
Notable gear: Armor with Mandalorian stylings, fancy blaster rifle, JETPACK!
Re: D2 Combat
Turning in, in case we need HK to shoot the remaining minion, his dicepool for Ranged (Heavy) is:
3eP+1eA+1eB
This is by default, aiming as usual gives one more boost. Bantha eye will give one advantage, base damage of rifle is 9, and he can trigger crits on 2.
3eP+1eA+1eB
This is by default, aiming as usual gives one more boost. Bantha eye will give one advantage, base damage of rifle is 9, and he can trigger crits on 2.
Droid * Hunter * Killer * Annihilator * "Poet"